Pulse

About us

One person, and a world that already exists.

Pulse is a three-dimensional social world, under construction. One person carries it forward, with AI agents that write code, draw and measure. There is no team, there is no company, there are no employees.

Counted on 5 September 2026. The 31 roadmaps are the work logs, one per trade or per place: a script counts them, and they live in Where we are. The work numbers (entries done, to do, broken) are not here: they are there.

What there is, and what there is not

The two columns say the same thing to those who read and to those who look.

There isalready tested, at home
There is notand nobody makes it up
  • 1You walk through the roomsyou run, sit down, talk
  • 2MetaHuman avatarswith the wardrobe and the body sliders
  • 3A pose editor
  • 4A server with 59 accounts
  • 5The site in 3 languagesItalian, English, French
  • 6A Discorddiscord.gg/AtWZnx7UaH, in English
  • 1A release date
  • 2A way to pay
  • 3A single euro earned
  • 4The club inside the gamebuilt in Blender, you cannot walk into it in play yet
  • 5Sounds in the gametwenty-seven made as a trial, none can be heard in play
  • 6A team
  • 7Something to downloadit is only tested at home

solid border: there is dashed border: there is not

Four facts

Whoever works on Pulse, today, does it for free

Work with us

Who we are looking for, and on what terms. The first thing written on that page is that today nobody gets paid: the rest is in a table, row by row.

Who we are looking for

Written on 5 September 2026. It holds until it changes, and if it changes it says so, with the date.